Love me some turntables. Nearly done with texturing…. Click for a bigger one.
YouTube was failing all over the show, so I tried vimeo – much nicer! Stag soldier turntable from Rich Borrett on Vimeo.
And by rough, I mean….. really rough. Tough to bring myself to post this, but I thought it should be here. Warts and all. The list of things to fix is as long as my arm, and includes, but isn’t limited to: Focus is rubbish Weird timing issue where the framing overlaps don’t work Timing… Continue reading Shot 2 rough
After much cursing, I got the steering linkage rigged how I want. Should make things much easier, should I ever choose to animate this…. (Click for animation)
Unfortunately there’s no way to keyframe layer visibility in Blender – which would make this process (particularly this shot) about %100000 easier. As it is, I’m having to render large sequences of frames, and then edit the flickering between them in post – resulting in a huge number of rendered frames not making it into… Continue reading Brute force
Here’s something to prove I haven’t been totally idle. There’s some pretty hairy blurring that I’m not especially fond of, but I want to try it comped together and in motion before I make any calls as it might be totally fine.
And a quick breakdown:
It was utterly unintentional posting 2 turntable gif’s in a row. But they’re awesome eh?
Really happy with how this is coming along now.
Finally got around to redesigning the internal lighting system of the warehouse – and I’m much happier with this, as well as the render times! ~10 minutes each for the BG and car layers. Here’s a quick shot of the render in progress – I’ll update with short video soon: … Continue reading Compositing & vector blur